using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("ModularEntityCardTextBuilder")]
	public class ModularEntityCardTextBuilder : CardTextBuilder
	{
		public ModularEntityCardTextBuilder(IntPtr address, string className)
			: base(address, className)
		{
		}

		public ModularEntityCardTextBuilder(IntPtr address)
			: this(address, "ModularEntityCardTextBuilder")
		{
		}

		public new string BuildCardTextInHand(Entity entity)
		{
			return method_12("BuildCardTextInHand", new Class276.Enum20[1] { Class276.Enum20.Class }, entity);
		}

		public new string BuildCardTextInHand(EntityDef entityDef)
		{
			return method_12("BuildCardTextInHand", new Class276.Enum20[1] { Class276.Enum20.Class }, entityDef);
		}

		public new bool ContainsBonusDamageToken(Entity entity)
		{
			return method_11<bool>("ContainsBonusDamageToken", new object[1] { entity });
		}

		public string GetRawCardTextInHandForCardBeingBuilt(Entity ent)
		{
			return method_13("GetRawCardTextInHandForCardBeingBuilt", ent);
		}

		public new string BuildCardTextInHistory(Entity entity)
		{
			return method_13("BuildCardTextInHistory", entity);
		}

		public string BuildFormattedText(Entity entity)
		{
			return method_13("BuildFormattedText", entity);
		}

		public string GetPowerTextSubstring(string powerText)
		{
			return method_13("GetPowerTextSubstring", powerText);
		}
	}
}
